Good for family-friendly tables, newcomers to role-playing and groups who want a warm setting with genuine stakes underneath.
Key details:
- Players: 2-6
- Age: 12+
- Play time: sessions typically run 2-4 hours
- System: Powered by the Apocalypse, with mechanics drawn from Brindlewood Bay
- Six Scout playbooks plus guidance for building your own characters
- Eight ready-made curses and rules for writing new ones
- Game Master guidance for running the Navigator role
- Language: English
A session usually starts with something wrong in Clawfoot: a flooded creek, a missing pet, a neighbour behaving strangely. Scouts follow the waterways, collect clues, then piece a theory together and try to break the curse before the Peddler turns it against them.
Buy Cryptid Creeks RPG online from PlusCards and take your group somewhere strange this weekend.